The new audio tool allows playing various sounds during an animation. Whether you drive a tractor under a huge load or drive uphill, the engine will sound more authentic. The main new feature of the audio system is the implementation of dynamic load processing: It simulates the engine having various loads and resistances applied. The result looks very realistic and adds a depth to the surfaces in the game. Parallax Occlusion will make the terrain and other surfaces in the game look more detailed and dynamic. For example, MSAA only improves the quality of geometric edges, but TAA also reduces other artifacts such as flickering specular highlights. Compared to MSAA, TAA is faster and usually leads to better results. In previous games, MSAA was enabled by default as an Anti Aliasing solution. These new features allows for better resource management for a more optimised experience.
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